关于CS1.6画面修改以及弹道修改

打CS有一小段时间了. 但对于网络上的各位前辈来说...还是一个门都没入的菜鸟. 对此. 想向各位前辈讨教关于CS1.6画面修改以及弹道修改的具体问题! 对各位说的cl_cmdrate 101 ex_interp 0.01....这类东西
具体指的是什么? 在游戏运行过程中...能起到什么作用?
对新手来说 都是空白的. 希望网络上的高手 以及CS骨灰玩家能毫无保留的将信息提供给我们这些新手.并做以详细的解释说明! 在此 代表广大新手谢谢各位!
最新回答
捣碎幻觉

2024-10-16 10:04:53

hisound "1" .......................................... 是否使用高品置音效,0=不,1=是... 设定音量最大值,实际音量为(volume/hisound)1,高质量声音
hpk_maxsize "0" ........................................ 在custom.hpk多大时, 系统自动砍掉, 以MB为单位,一般都不用理会
hud_capturemouse "1" .................................... 游戏图形化界面菜单的选择是否用鼠标(建议使用)
hud_centerid "0" ....................................... 设定为1时,玩家ID会出现在屏幕的正中央。否则会出现在画面的左下角
hud_draw "1" ........................................... 在SOFTWARE模式下用这个命令,AWP后面黑色的那一大片将不会显式出来.
hud_fastswitch "1" .................................... 快速换武器,按数字直接换不用再按鼠标
hud_saytext_internal "1"
hud_saytext_time "6.5"
hud_takesshots "0" ...................................... 游戏结束时自动截取玩家成绩并储存为图像文件
joystick "0" .......................................... 是否使用摇杆
lightgamma "0.3" ....................................... 光线对比度
loadas8bit "1" ........................................ 使用8bit音质(较低质量)
lookspring "0.000000" .................................. 开关自动回复视脚,当你禁用鼠标控制视野时
lookstrafe "0.000000" .................................. 开关鼠标平移,当鼠标控制视野开启时..
max_smokepuffs "30" .................................... 烟雾弹最大显示细节(建议使用30)用以控制烟雾表现效果,设成0.
max_shells "30" ........................................ 子弹最大显示数量(建议使用50)设定同一时间内出现在屏幕上的弹壳数目,还是设成0.
m_filter "0" ........................................... 滤镜
m_forward "1" .......................................... 这个就是设定鼠标向前移动时的灵敏度....建意调成1....
m_pitch "0.022" ........................................ 设定鼠标上下移动时的灵敏度...
m_side "0.8" ........................................... 设定鼠标平移时的灵敏度
m_yaw "0.022" .......................................... 鼠标偏移时的灵敏度..甩枪时用到
model "gordon" ......................................... 人物模型
MP3FadeTime "2.0"
MP3Volume "0.800000" .................................. mp3音量
mp_decals "300" ........................................ 墙上弹孔、喷图和血花效果(最大值300),设成0.提高FPS300,最大同时显示贴图
name "KYO" ............................................. 玩家名字
net_graph "0" ......................................... fps值和网络数据显示设置(推荐最简显示)开起此项多少会减少fps 不显示 "0" 一般显示模式" "1" 全部显示模式" "2" 最简显示模式" "3"
net_graphpos "0" ....................................... fps值和网络数据显示位置设置 屏幕右下"1" 屏幕中下 "2" 屏幕左下 "0"
net_graphwidth "192" ................................... 工具的大小
net_scale "5" .......................................... 网络范围规模参数优化网络数据的参数,最大可调为5...
rate "20000" ........................................... 从server接受信息的速度,太大太小都会lag,要选适合的 推荐20000
r_bmodelhighfrac "5.0"
r_decals "300" ........................................ 设定血花或者墙上的弹孔数目,这个值不可高过mp_decals设定值.
r_detailtextures "0" ................................... 是否开启武器图型的细节,0是关闭,1是开启,关了好,增加FPS值
r_drawviewmodel "1" ................................... 显示武器 PS: r_drawviewmodel 设成0可提高FPS并增大视野范围.
r_dynamic "0" ......................................... 开启动态光影效果(不推荐)
r_mmx "1" ............................................. 开启 MMX 优化(建议Pentinum级CPU使用)在游戏中使用mmx函数,PentumII或者pentumIII的玩家可设置成1,AMD,赛扬和CYRIX只能设为0.
r_mirroralpha "0" .................................... 反射效果,也要关闭.
r_waterwarp "0" ....................................... 是否显示水的动态效果
s_a3d "0.0" ........................................... 是否开启A3D音效使用A3D系列声卡设置为1
s_automax_distance "30" ................................ 设定最大距离音量
s_automin_distance "2" ................................. 设定最小距离音量
s_bloat "2.0" ......................................... 多边形的膨胀因素,开启A3D音效适用
scr_conspeed "2000" ................................... 调整控制台弹出的速度.
s_distance "60" ........................................ 调整声音发声距离,比赛最大允许60,如果你调成999,比如你做CT就可以听到T家的脚步声...
s_doppler "0.0" ........................................ 调整音频设置,0.0-1...
s_eax "0.0" ........................................... 开关EAX音效.使用创新系列声卡设置为1
s_leafnum "0"
s_max_distance "1000" .................................. 声音到玩家滴最大距离
s_min_distance "5" ..................................... 声音到玩家滴最小距离
s_numpolys "200" ....................................... 最大声音反射多边形值(只限A3D)
s_polykeep "1000000000" ................................ 最大声音反射多边形值保存多长时间(限A3D)
s_polysize "10000000" .................................. 最大声音反射多边形大小
s_refdelay "4" ......................................... 声音到达最近的反射面延迟(A3D)
s_refgain "0.4" ........................................ -设定声音随着距离的远近反射的强弱(可选值为0-1,比赛最大允许值0.5)
s_rolloff "1.0"
s_verbwet "0.25" ....................................... 控制混合音回响滴强弱(可选值0-1,比赛限定0.3)
sensitivity "1.2" ...................................... 鼠标速度
skin "" ............................................. 默认的CS皮肤
// s_occfactor "0"
// s_occ_epsilon "0"
// s_occlude "0"
// s_verbwet "0"
// s_usepvs "0"
// s_reverb "0"
// s_reflect "0"
// s_geometry "0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0" ......................................... 开关画中画功能
suitvolume "0.250000" .................................. 前进时的声音音量大小
sv_aim "0" ............................................ 是否自动瞄准
sv_voiceenable "1" .................................... 是否允许语音通讯,0是关闭,1是开启,用于服务器端,客户端就算设0还是可以讲话
lightgamma "0.3" ....................................... 光线对比度
team "" ................................................ 队伍默认的皮肤
topcolor "30" ......................................... 设定人物顶部颜色
// violence_hgibs ...................................... 这些参数用以控制游戏中的各种暴力表现效果,例如血花四溅等等,关闭它们可以赚取一些FPS.
violence_ablood "0" .................................... 低品质鲜血渲染
violence_agibs "0"....................................... 低品质暴力渲染
violence_hblood "1" ..................................... 高品质鲜血渲染
violence_hgibs "1" ....................................... 高品质暴力渲染
viewsize "110"
voice_enable "1" ....................................... 是否开启客户端声音 调成0,出现不能语聊的情况
voice_forcemicrecord "1"
voice_modenable "1" ..................................... 语音模式
voice_scale "1" ......................................... 设置客户端的语音部份
volume "1.0" ........................................... 调整音量大小,实际音量为(volume/hisound)
setinfo "_vgui_menus" "1" ............................... 购买武器菜单显示模式 文字模式 "0" 图型模式" "1"
setinfo "_ah" "0" ...................................... 是否提供自动说明的功能
setinfo "dm" "1" .................................... 换地图后开启地图的简介
setinfo "ghosts" "0" ................................ 观察模式时是否鬼魂关掉,对lag有帮助
setinfo 138844 138844 .................................. OP密码 AMX MOD 远程登陆是用
zoom_sensitivity_ratio "1.2" ........................... 打开狙击镜时鼠标移动速度(建议使用1.2)
+mlook .................................................. 鼠标控制视野
+jlook .................................................. 摇杆控制视野
槑猫

2024-10-16 10:25:04

cl_cmdrate 101 下载 CL_UP(TAB) 101是上传 都是数据的问题..

ex_interp 0.01 这个取决于你电脑配置.. 一般0.05就行 0.01未必效果好..
风起半山

2024-10-16 09:47:37

// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "-" "bot_kill"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "bot_add"
bind "\" "timeleft"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "+power3"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+duck"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "deagle;secammo;vesthelm;vest;hegren;flash;flash;defuser;secammo;"
bind "F2" "shield;vesthelm;vest;hegren;flash;flash;defuser;secammo;"
bind "F3" "mp5;primammo;vesthelm;vest;hegren;flash;flash;defuser;secammo;"
bind "F4" "famas;galil;primammo;vesthelm;vest;hegren;flash;flash;defuser;secammo;"
bind "F5" "m4a1;ak47;primammo;vesthelm;vest;hegren;flash;flash;defuser;secammo;"
bind "F6" "aug;sg552;primammo;vesthelm;vest;hegren;flash;flash;defuser;secammo;"
bind "F7" "awp;vesthelm;vest;usp;secammo;hegren;flash;flash;defuser;"
bind "F8" "awp;vesthelm;vest;deagle;secammo;hegren;flash;flash;defuser;"
bind "F9" "vestheml;vest;hegren;flash;flash;sgren;defuser;"
bind "F12" "snapshot"
bind "INS" "bot_quota 31"
bind "DEL" "bot_kick"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "deagle;"
bind "KP_UPARROW" "m249;"
bind "KP_PGUP" "shield;"
bind "KP_LEFTARROW" "famas;galil;"
bind "KP_5" "aug;sg552;"
bind "KP_RIGHTARROW" "awp;"
bind "KP_END" "flash;"
bind "KP_DOWNARROW" "hegren;"
bind "KP_PGDN" "sgren;"
bind "KP_ENTER" "vesthelm;"
bind "KP_DEL" "defuser;"
bind "CAPSLOCK" "+voicerecord"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "weapon_knife"
bind "MOUSE5" "invprev"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "80"
cl_corpsestay "600.000000"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Blue"
cl_logofile "andre"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "80"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1"
crosshair "1"
fastsprites "0"
fps_max "101"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.450000"
mp_decals "300.000000"
net_graph "0"
net_graphpos "3"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.00000"
skin ""
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "1.390000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.5"
+mlook
exec userconfig.cfg
把以上复制到cstrike/config里(先把config里的删了)这个是WCG的脚本弹道超直
橘萝卜蹲

2024-10-16 09:25:50

设定音量最大值,实际音量为(volume/hisound)1,高质量声音
hpk_maxsize "0" ........................................ 在custom.hpk多大时, 系统自动砍掉, 以MB为单位,一般都不用理会
hud_capturemouse "1" .................................... 游戏图形化界面菜单的选择是否用鼠标(建议使用)
hud_centerid "0" ....................................... 设定为1时,玩家ID会出现在屏幕的正中央。否则会出现在画面的左下角
hud_draw "1" ........................................... 在SOFTWARE模式下用这个命令,AWP后面黑色的那一大片将不会显式出来.
hud_fastswitch "1" .................................... 快速换武器,按数字直接换不用再按鼠标
hud_saytext_internal "1"
hud_saytext_time "6.5"
hud_takesshots "0" ...................................... 游戏结束时自动截取玩家成绩并储存为图像文件
joystick "0" .......................................... 是否使用摇杆
lightgamma "0.3" ....................................... 光线对比度
loadas8bit "1" ........................................ 使用8bit音质(较低质量)
lookspring "0.000000" .................................. 开关自动回复视脚,当你禁用鼠标控制视野时
lookstrafe "0.000000" .................................. 开关鼠标平移,当鼠标控制视野开启时..
max_smokepuffs "30" .................................... 烟雾弹最大显示细节(建议使用30)用以控制烟雾表现效果,设成0.
max_shells "30" ........................................ 子弹最大显示数量(建议使用50)设定同一时间内出现在屏幕上的弹壳数目,还是设成0.
m_filter "0" ........................................... 滤镜
m_forward "1" .......................................... 这个就是设定鼠标向前移动时的灵敏度....建意调成1....
m_pitch "0.022" ........................................ 设定鼠标上下移动时的灵敏度...
m_side "0.8" ........................................... 设定鼠标平移时的灵敏度
m_yaw "0.022" .......................................... 鼠标偏移时的灵敏度..甩枪时用到
model "gordon" ......................................... 人物模型
MP3FadeTime "2.0"
MP3Volume "0.800000" .................................. mp3音量
mp_decals "300" ........................................ 墙上弹孔、喷图和血花效果(最大值300),设成0.提高FPS300,最大同时显示贴图
name "KYO" ............................................. 玩家名字
net_graph "0" ......................................... fps值和网络数据显示设置(推荐最简显示)开起此项多少会减少fps 不显示 "0" 一般显示模式" "1" 全部显示模式" "2" 最简显示模式" "3"
net_graphpos "0" ....................................... fps值和网络数据显示位置设置 屏幕右下"1" 屏幕中下 "2" 屏幕左下 "0"
net_graphwidth "192" ................................... 工具的大小
net_scale "5" .......................................... 网络范围规模参数优化网络数据的参数,最大可调为5...
rate "20000" ........................................... 从server接受信息的速度,太大太小都会lag,要选适合的 推荐20000
r_bmodelhighfrac "5.0"
r_decals "300" ........................................ 设定血花或者墙上的弹孔数目,这个值不可高过mp_decals设定值.
r_detailtextures "0" ................................... 是否开启武器图型的细节,0是关闭,1是开启,关了好,增加FPS值
r_drawviewmodel "1" ................................... 显示武器 PS: r_drawviewmodel 设成0可提高FPS并增大视野范围.
r_dynamic "0" ......................................... 开启动态光影效果(不推荐)
r_mmx "1" ............................................. 开启 MMX 优化(建议Pentinum级CPU使用)在游戏中使用mmx函数,PentumII或者pentumIII的玩家可设置成1,AMD,赛扬和CYRIX只能设为0.
r_mirroralpha "0" .................................... 反射效果,也要关闭.
r_waterwarp "0" ....................................... 是否显示水的动态效果
s_a3d "0.0" ........................................... 是否开启A3D音效使用A3D系列声卡设置为1
s_automax_distance "30" ................................ 设定最大距离音量
s_automin_distance "2" ................................. 设定最小距离音量
s_bloat "2.0" ......................................... 多边形的膨胀因素,开启A3D音效适用
scr_conspeed "2000" ................................... 调整控制台弹出的速度.
s_distance "60" ........................................ 调整声音发声距离,比赛最大允许60,如果你调成999,比如你做CT就可以听到T家的脚步声...
s_doppler "0.0" ........................................ 调整音频设置,0.0-1...
s_eax "0.0" ........................................... 开关EAX音效.使用创新系列声卡设置为1
s_leafnum "0"
s_max_distance "1000" .................................. 声音到玩家滴最大距离
s_min_distance "5" ..................................... 声音到玩家滴最小距离
s_numpolys "200" ....................................... 最大声音反射多边形值(只限A3D)
s_polykeep "1000000000" ................................ 最大声音反射多边形值保存多长时间(限A3D)
s_polysize "10000000" .................................. 最大声音反射多边形大小
s_refdelay "4" ......................................... 声音到达最近的反射面延迟(A3D)
s_refgain "0.4" ........................................ -设定声音随着距离的远近反射的强弱(可选值为0-1,比赛最大允许值0.5)
s_rolloff "1.0"
s_verbwet "0.25" ....................................... 控制混合音回响滴强弱(可选值0-1,比赛限定0.3)
sensitivity "1.2" ...................................... 鼠标速度
skin "" ............................................. 默认的CS皮肤
// s_occfactor "0"
// s_occ_epsilon "0"
// s_occlude "0"
// s_verbwet "0"
// s_usepvs "0"
// s_reverb "0"
// s_reflect "0"
// s_geometry "0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0" ......................................... 开关画中画功能
suitvolume "0.250000" .................................. 前进时的声音音量大小
sv_aim "0" ............................................ 是否自动瞄准
sv_voiceenable "1" .................................... 是否允许语音通讯,0是关闭,1是开启,用于服务器端,客户端就算设0还是可以讲话
lightgamma "0.3" ....................................... 光线对比度
team "" ................................................ 队伍默认的皮肤
topcolor "30" ......................................... 设定人物顶部颜色
// violence_hgibs ...................................... 这些参数用以控制游戏中的各种暴力表现效果,例如血花四溅等等,关闭它们可以赚取一些FPS.
violence_ablood "0" .................................... 低品质鲜血渲染
violence_agibs "0"....................................... 低品质暴力渲染
violence_hblood "1" ..................................... 高品质鲜血渲染
violence_hgibs "1" ....................................... 高品质暴力渲染
viewsize "110"
voice_enable "1" ....................................... 是否开启客户端声音 调成0,出现不能语聊的情况
voice_forcemicrecord "1"
voice_modenable "1" ..................................... 语音模式
voice_scale "1" ......................................... 设置客户端的语音部份
volume "1.0" ........................................... 调整音量大小,实际音量为(volume/hisound)
setinfo "_vgui_menus" "1" ............................... 购买武器菜单显示模式 文字模式 "0" 图型模式" "1"
setinfo "_ah" "0" ...................................... 是否提供自动说明的功能
setinfo "dm" "1" .................................... 换地图后开启地图的简介
setinfo "ghosts" "0" ................................ 观察模式时是否鬼魂关掉,对lag有帮助
setinfo 138844 138844 .................................. OP密码 AMX MOD 远程登陆是用
zoom_sensitivity_ratio "1.2" ........................... 打开狙击镜时鼠标移动速度(建议使用1.2)
+mlook .................................................. 鼠标控制视野
+jlook .................................................. 摇杆控制视野
敷衍

2024-10-16 11:36:33

ex_interp 你不用管他,cl_cmdrate cl_updaterate 这两个参数哦还有rate 25000 这三个网络参数比较重要,rate就25000吧,至于cl_cmdrate cl_updaterate 这两参数假如你用互联网打cs的话建议你不要设置成101,具体多少要看你的网络状况来定,国内的话我个人认为一般就七八十比较好
巷尾青苔

2024-10-16 19:02:45

你的是什么版本的,一下的那么多的命令都要求是CS原版的没有任何改动的,你如果是在国内的网站上下载的,那些是经过改动的,也就是说,那些命令是没有任何作用的,我都试过好多次了,建议买个原版的