打CS有一小段时间了. 但对于网络上的各位前辈来说...还是一个门都没入的菜鸟. 对此. 想向各位前辈讨教关于CS1.6画面修改以及弹道修改的具体问题! 对各位说的cl_cmdrate 101 ex_interp 0.01....这类东西 具体指的是什么? 在游戏运行过程中...能起到什么作用? 对新手来说 都是空白的. 希望网络上的高手 以及CS骨灰玩家能毫无保留的将信息提供给我们这些新手.并做以详细的解释说明! 在此 代表广大新手谢谢各位!
hisound "1" .......................................... 是否使用高品置音效,0=不,1=是... 设定音量最大值,实际音量为(volume/hisound)1,高质量声音hpk_maxsize "0" ........................................ 在custom.hpk多大时, 系统自动砍掉, 以MB为单位,一般都不用理会hud_capturemouse "1" .................................... 游戏图形化界面菜单的选择是否用鼠标(建议使用)hud_centerid "0" ....................................... 设定为1时,玩家ID会出现在屏幕的正中央。否则会出现在画面的左下角hud_draw "1" ........................................... 在SOFTWARE模式下用这个命令,AWP后面黑色的那一大片将不会显式出来.hud_fastswitch "1" .................................... 快速换武器,按数字直接换不用再按鼠标hud_saytext_internal "1"hud_saytext_time "6.5"hud_takesshots "0" ...................................... 游戏结束时自动截取玩家成绩并储存为图像文件joystick "0" .......................................... 是否使用摇杆lightgamma "0.3" ....................................... 光线对比度loadas8bit "1" ........................................ 使用8bit音质(较低质量)lookspring "0.000000" .................................. 开关自动回复视脚,当你禁用鼠标控制视野时lookstrafe "0.000000" .................................. 开关鼠标平移,当鼠标控制视野开启时..max_smokepuffs "30" .................................... 烟雾弹最大显示细节(建议使用30)用以控制烟雾表现效果,设成0.max_shells "30" ........................................ 子弹最大显示数量(建议使用50)设定同一时间内出现在屏幕上的弹壳数目,还是设成0.m_filter "0" ........................................... 滤镜 m_forward "1" .......................................... 这个就是设定鼠标向前移动时的灵敏度....建意调成1....m_pitch "0.022" ........................................ 设定鼠标上下移动时的灵敏度...m_side "0.8" ........................................... 设定鼠标平移时的灵敏度m_yaw "0.022" .......................................... 鼠标偏移时的灵敏度..甩枪时用到model "gordon" ......................................... 人物模型MP3FadeTime "2.0"MP3Volume "0.800000" .................................. mp3音量mp_decals "300" ........................................ 墙上弹孔、喷图和血花效果(最大值300),设成0.提高FPS300,最大同时显示贴图name "KYO" ............................................. 玩家名字net_graph "0" ......................................... fps值和网络数据显示设置(推荐最简显示)开起此项多少会减少fps 不显示 "0" 一般显示模式" "1" 全部显示模式" "2" 最简显示模式" "3"net_graphpos "0" ....................................... fps值和网络数据显示位置设置 屏幕右下"1" 屏幕中下 "2" 屏幕左下 "0"net_graphwidth "192" ................................... 工具的大小net_scale "5" .......................................... 网络范围规模参数优化网络数据的参数,最大可调为5...rate "20000" ........................................... 从server接受信息的速度,太大太小都会lag,要选适合的 推荐20000r_bmodelhighfrac "5.0"r_decals "300" ........................................ 设定血花或者墙上的弹孔数目,这个值不可高过mp_decals设定值.r_detailtextures "0" ................................... 是否开启武器图型的细节,0是关闭,1是开启,关了好,增加FPS值 r_drawviewmodel "1" ................................... 显示武器 PS: r_drawviewmodel 设成0可提高FPS并增大视野范围.r_dynamic "0" ......................................... 开启动态光影效果(不推荐)r_mmx "1" ............................................. 开启 MMX 优化(建议Pentinum级CPU使用)在游戏中使用mmx函数,PentumII或者pentumIII的玩家可设置成1,AMD,赛扬和CYRIX只能设为0.r_mirroralpha "0" .................................... 反射效果,也要关闭.r_waterwarp "0" ....................................... 是否显示水的动态效果s_a3d "0.0" ........................................... 是否开启A3D音效使用A3D系列声卡设置为1 s_automax_distance "30" ................................ 设定最大距离音量s_automin_distance "2" ................................. 设定最小距离音量s_bloat "2.0" ......................................... 多边形的膨胀因素,开启A3D音效适用scr_conspeed "2000" ................................... 调整控制台弹出的速度.s_distance "60" ........................................ 调整声音发声距离,比赛最大允许60,如果你调成999,比如你做CT就可以听到T家的脚步声... s_doppler "0.0" ........................................ 调整音频设置,0.0-1...s_eax "0.0" ........................................... 开关EAX音效.使用创新系列声卡设置为1 s_leafnum "0"s_max_distance "1000" .................................. 声音到玩家滴最大距离s_min_distance "5" ..................................... 声音到玩家滴最小距离s_numpolys "200" ....................................... 最大声音反射多边形值(只限A3D)s_polykeep "1000000000" ................................ 最大声音反射多边形值保存多长时间(限A3D) s_polysize "10000000" .................................. 最大声音反射多边形大小s_refdelay "4" ......................................... 声音到达最近的反射面延迟(A3D) s_refgain "0.4" ........................................ -设定声音随着距离的远近反射的强弱(可选值为0-1,比赛最大允许值0.5) s_rolloff "1.0"s_verbwet "0.25" ....................................... 控制混合音回响滴强弱(可选值0-1,比赛限定0.3)sensitivity "1.2" ...................................... 鼠标速度skin "" ............................................. 默认的CS皮肤// s_occfactor "0"// s_occ_epsilon "0" // s_occlude "0"// s_verbwet "0"// s_usepvs "0"// s_reverb "0"// s_reflect "0"// s_geometry "0"spec_autodirector_internal "1"spec_drawcone_internal "1"spec_drawnames_internal "1"spec_drawstatus_internal "1"spec_mode_internal "3"spec_pip "0" ......................................... 开关画中画功能suitvolume "0.250000" .................................. 前进时的声音音量大小sv_aim "0" ............................................ 是否自动瞄准sv_voiceenable "1" .................................... 是否允许语音通讯,0是关闭,1是开启,用于服务器端,客户端就算设0还是可以讲话lightgamma "0.3" ....................................... 光线对比度team "" ................................................ 队伍默认的皮肤topcolor "30" ......................................... 设定人物顶部颜色// violence_hgibs ...................................... 这些参数用以控制游戏中的各种暴力表现效果,例如血花四溅等等,关闭它们可以赚取一些FPS.violence_ablood "0" .................................... 低品质鲜血渲染violence_agibs "0"....................................... 低品质暴力渲染violence_hblood "1" ..................................... 高品质鲜血渲染violence_hgibs "1" ....................................... 高品质暴力渲染viewsize "110"voice_enable "1" ....................................... 是否开启客户端声音 调成0,出现不能语聊的情况voice_forcemicrecord "1"voice_modenable "1" ..................................... 语音模式voice_scale "1" ......................................... 设置客户端的语音部份volume "1.0" ........................................... 调整音量大小,实际音量为(volume/hisound) setinfo "_vgui_menus" "1" ............................... 购买武器菜单显示模式 文字模式 "0" 图型模式" "1"setinfo "_ah" "0" ...................................... 是否提供自动说明的功能 setinfo "dm" "1" .................................... 换地图后开启地图的简介 setinfo "ghosts" "0" ................................ 观察模式时是否鬼魂关掉,对lag有帮助 setinfo 138844 138844 .................................. OP密码 AMX MOD 远程登陆是用zoom_sensitivity_ratio "1.2" ........................... 打开狙击镜时鼠标移动速度(建议使用1.2)+mlook .................................................. 鼠标控制视野+jlook .................................................. 摇杆控制视野
// This file is overwritten whenever you change your user settings in the game.// Add custom configurations to the file "userconfig.cfg".unbindallbind "TAB" "+showscores"bind "ENTER" "+attack"bind "ESCAPE" "cancelselect"bind "SPACE" "+jump"bind "'" "+moveup"bind "," "buyammo1"bind "-" "bot_kill"bind "." "buyammo2"bind "/" "+movedown"bind "0" "slot10"bind "1" "slot1"bind "2" "slot2"bind "3" "slot3"bind "4" "slot4"bind "5" "slot5"bind "6" "slot6"bind "7" "slot7"bind "8" "slot8"bind "9" "slot9"bind ";" "+mlook"bind "=" "bot_add"bind "\" "timeleft"bind "]" "invnext"bind "`" "toggleconsole"bind "a" "+moveleft"bind "b" "buy"bind "c" "radio3"bind "d" "+moveright"bind "e" "+use"bind "f" "impulse 100"bind "g" "drop"bind "h" "+commandmenu"bind "i" "showbriefing"bind "j" "cheer"bind "k" "+voicerecord"bind "l" "+power3"bind "m" "chooseteam"bind "n" "nightvision"bind "o" "buyequip"bind "q" "lastinv"bind "r" "+reload"bind "s" "+back"bind "t" "impulse 201"bind "u" "messagemode2"bind "v" "+duck"bind "w" "+forward"bind "x" "radio2"bind "y" "messagemode"bind "z" "radio1"bind "~" "toggleconsole"bind "UPARROW" "+forward"bind "DOWNARROW" "+back"bind "LEFTARROW" "+left"bind "RIGHTARROW" "+right"bind "ALT" "+strafe"bind "CTRL" "+duck"bind "SHIFT" "+speed"bind "F1" "deagle;secammo;vesthelm;vest;hegren;flash;flash;defuser;secammo;"bind "F2" "shield;vesthelm;vest;hegren;flash;flash;defuser;secammo;"bind "F3" "mp5;primammo;vesthelm;vest;hegren;flash;flash;defuser;secammo;"bind "F4" "famas;galil;primammo;vesthelm;vest;hegren;flash;flash;defuser;secammo;"bind "F5" "m4a1;ak47;primammo;vesthelm;vest;hegren;flash;flash;defuser;secammo;"bind "F6" "aug;sg552;primammo;vesthelm;vest;hegren;flash;flash;defuser;secammo;"bind "F7" "awp;vesthelm;vest;usp;secammo;hegren;flash;flash;defuser;"bind "F8" "awp;vesthelm;vest;deagle;secammo;hegren;flash;flash;defuser;"bind "F9" "vestheml;vest;hegren;flash;flash;sgren;defuser;"bind "F12" "snapshot"bind "INS" "bot_quota 31"bind "DEL" "bot_kick"bind "PGDN" "+lookdown"bind "PGUP" "+lookup"bind "END" "centerview"bind "KP_HOME" "deagle;"bind "KP_UPARROW" "m249;"bind "KP_PGUP" "shield;"bind "KP_LEFTARROW" "famas;galil;"bind "KP_5" "aug;sg552;"bind "KP_RIGHTARROW" "awp;"bind "KP_END" "flash;"bind "KP_DOWNARROW" "hegren;"bind "KP_PGDN" "sgren;"bind "KP_ENTER" "vesthelm;"bind "KP_DEL" "defuser;"bind "CAPSLOCK" "+voicerecord"bind "MWHEELDOWN" "invnext"bind "MWHEELUP" "invprev"bind "MOUSE1" "+attack"bind "MOUSE2" "+attack2"bind "MOUSE3" "weapon_knife"bind "MOUSE5" "invprev"bind "PAUSE" "pause"_cl_autowepswitch "1"_snd_mixahead "0.1"ati_npatch "1.0"ati_subdiv "2.0"bgmvolume "1.000000"bottomcolor "6"brightness "1"cl_allowdownload "1"cl_allowupload "1"cl_backspeed "400"cl_career_difficulty "0"cl_cmdbackup "2"cl_cmdrate "80"cl_corpsestay "600.000000"cl_dlmax "128"cl_download_ingame "1"cl_dynamiccrosshair "1"cl_forwardspeed "400"cl_himodels "0"cl_idealpitchscale "0.8"cl_lc "1"cl_logocolor "#Valve_Blue"cl_logofile "andre"cl_lw "1"cl_minmodels "0"cl_radartype "1"cl_righthand "1"cl_shadows "1"cl_timeout "35"cl_updaterate "80"cl_vsmoothing "0.05"cl_weather "1"con_color "255 180 30"console "1"crosshair "1"fastsprites "0"fps_max "101"fps_modem "0"gamma "3"gl_dither "1"gl_flipmatrix "0"gl_monolights "0"gl_overbright "0"gl_polyoffset "0.1"hisound "1"hpk_maxsize "0"hud_capturemouse "1"hud_centerid "1"hud_draw "1"hud_fastswitch "1"hud_saytext_internal "1"hud_takesshots "0"joystick "0"lookspring "0.000000"lookstrafe "0.000000"m_filter "1"m_forward "1"m_pitch "0.022"m_side "0.8"m_yaw "0.022"model "gordon"MP3FadeTime "2.0"MP3Volume "0.450000"mp_decals "300.000000"net_graph "0"net_graphpos "3"net_scale "5"r_bmodelhighfrac "5.0"s_a3d "0"s_automax_distance "30"s_automin_distance "2"s_bloat "2.0"s_distance "60"s_doppler "0.0"s_eax "0"s_leafnum "0"s_max_distance "1000"s_min_distance "5"s_numpolys "200"s_polykeep "1000000000"s_polysize "10000000"s_refdelay "4"s_refgain "0.4"s_rolloff "1.0"s_verbwet "0.25"sensitivity "3.00000"skin ""spec_autodirector_internal "0"spec_drawcone_internal "1"spec_drawnames_internal "1"spec_drawstatus_internal "1"spec_mode_internal "3"spec_pip "0"suitvolume "1.390000"sv_aim "0"sv_voiceenable "1"team ""topcolor "30"viewsize "120.000000"voice_enable "1"voice_forcemicrecord "1"voice_modenable "1"voice_scale "2"volume "0.5"+mlookexec userconfig.cfg把以上复制到cstrike/config里(先把config里的删了)这个是WCG的脚本弹道超直
设定音量最大值,实际音量为(volume/hisound)1,高质量声音 hpk_maxsize "0" ........................................ 在custom.hpk多大时, 系统自动砍掉, 以MB为单位,一般都不用理会 hud_capturemouse "1" .................................... 游戏图形化界面菜单的选择是否用鼠标(建议使用) hud_centerid "0" ....................................... 设定为1时,玩家ID会出现在屏幕的正中央。否则会出现在画面的左下角 hud_draw "1" ........................................... 在SOFTWARE模式下用这个命令,AWP后面黑色的那一大片将不会显式出来. hud_fastswitch "1" .................................... 快速换武器,按数字直接换不用再按鼠标 hud_saytext_internal "1" hud_saytext_time "6.5" hud_takesshots "0" ...................................... 游戏结束时自动截取玩家成绩并储存为图像文件 joystick "0" .......................................... 是否使用摇杆 lightgamma "0.3" ....................................... 光线对比度 loadas8bit "1" ........................................ 使用8bit音质(较低质量) lookspring "0.000000" .................................. 开关自动回复视脚,当你禁用鼠标控制视野时 lookstrafe "0.000000" .................................. 开关鼠标平移,当鼠标控制视野开启时.. max_smokepuffs "30" .................................... 烟雾弹最大显示细节(建议使用30)用以控制烟雾表现效果,设成0. max_shells "30" ........................................ 子弹最大显示数量(建议使用50)设定同一时间内出现在屏幕上的弹壳数目,还是设成0. m_filter "0" ........................................... 滤镜 m_forward "1" .......................................... 这个就是设定鼠标向前移动时的灵敏度....建意调成1.... m_pitch "0.022" ........................................ 设定鼠标上下移动时的灵敏度... m_side "0.8" ........................................... 设定鼠标平移时的灵敏度 m_yaw "0.022" .......................................... 鼠标偏移时的灵敏度..甩枪时用到 model "gordon" ......................................... 人物模型 MP3FadeTime "2.0" MP3Volume "0.800000" .................................. mp3音量 mp_decals "300" ........................................ 墙上弹孔、喷图和血花效果(最大值300),设成0.提高FPS300,最大同时显示贴图 name "KYO" ............................................. 玩家名字 net_graph "0" ......................................... fps值和网络数据显示设置(推荐最简显示)开起此项多少会减少fps 不显示 "0" 一般显示模式" "1" 全部显示模式" "2" 最简显示模式" "3" net_graphpos "0" ....................................... fps值和网络数据显示位置设置 屏幕右下"1" 屏幕中下 "2" 屏幕左下 "0" net_graphwidth "192" ................................... 工具的大小 net_scale "5" .......................................... 网络范围规模参数优化网络数据的参数,最大可调为5... rate "20000" ........................................... 从server接受信息的速度,太大太小都会lag,要选适合的 推荐20000 r_bmodelhighfrac "5.0" r_decals "300" ........................................ 设定血花或者墙上的弹孔数目,这个值不可高过mp_decals设定值. r_detailtextures "0" ................................... 是否开启武器图型的细节,0是关闭,1是开启,关了好,增加FPS值 r_drawviewmodel "1" ................................... 显示武器 PS: r_drawviewmodel 设成0可提高FPS并增大视野范围. r_dynamic "0" ......................................... 开启动态光影效果(不推荐) r_mmx "1" ............................................. 开启 MMX 优化(建议Pentinum级CPU使用)在游戏中使用mmx函数,PentumII或者pentumIII的玩家可设置成1,AMD,赛扬和CYRIX只能设为0. r_mirroralpha "0" .................................... 反射效果,也要关闭. r_waterwarp "0" ....................................... 是否显示水的动态效果 s_a3d "0.0" ........................................... 是否开启A3D音效使用A3D系列声卡设置为1 s_automax_distance "30" ................................ 设定最大距离音量 s_automin_distance "2" ................................. 设定最小距离音量 s_bloat "2.0" ......................................... 多边形的膨胀因素,开启A3D音效适用 scr_conspeed "2000" ................................... 调整控制台弹出的速度. s_distance "60" ........................................ 调整声音发声距离,比赛最大允许60,如果你调成999,比如你做CT就可以听到T家的脚步声... s_doppler "0.0" ........................................ 调整音频设置,0.0-1... s_eax "0.0" ........................................... 开关EAX音效.使用创新系列声卡设置为1 s_leafnum "0" s_max_distance "1000" .................................. 声音到玩家滴最大距离 s_min_distance "5" ..................................... 声音到玩家滴最小距离 s_numpolys "200" ....................................... 最大声音反射多边形值(只限A3D) s_polykeep "1000000000" ................................ 最大声音反射多边形值保存多长时间(限A3D) s_polysize "10000000" .................................. 最大声音反射多边形大小 s_refdelay "4" ......................................... 声音到达最近的反射面延迟(A3D) s_refgain "0.4" ........................................ -设定声音随着距离的远近反射的强弱(可选值为0-1,比赛最大允许值0.5) s_rolloff "1.0" s_verbwet "0.25" ....................................... 控制混合音回响滴强弱(可选值0-1,比赛限定0.3) sensitivity "1.2" ...................................... 鼠标速度 skin "" ............................................. 默认的CS皮肤 // s_occfactor "0" // s_occ_epsilon "0" // s_occlude "0" // s_verbwet "0" // s_usepvs "0" // s_reverb "0" // s_reflect "0" // s_geometry "0" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "3" spec_pip "0" ......................................... 开关画中画功能 suitvolume "0.250000" .................................. 前进时的声音音量大小 sv_aim "0" ............................................ 是否自动瞄准 sv_voiceenable "1" .................................... 是否允许语音通讯,0是关闭,1是开启,用于服务器端,客户端就算设0还是可以讲话 lightgamma "0.3" ....................................... 光线对比度 team "" ................................................ 队伍默认的皮肤 topcolor "30" ......................................... 设定人物顶部颜色 // violence_hgibs ...................................... 这些参数用以控制游戏中的各种暴力表现效果,例如血花四溅等等,关闭它们可以赚取一些FPS. violence_ablood "0" .................................... 低品质鲜血渲染 violence_agibs "0"....................................... 低品质暴力渲染 violence_hblood "1" ..................................... 高品质鲜血渲染 violence_hgibs "1" ....................................... 高品质暴力渲染 viewsize "110" voice_enable "1" ....................................... 是否开启客户端声音 调成0,出现不能语聊的情况 voice_forcemicrecord "1" voice_modenable "1" ..................................... 语音模式 voice_scale "1" ......................................... 设置客户端的语音部份 volume "1.0" ........................................... 调整音量大小,实际音量为(volume/hisound) setinfo "_vgui_menus" "1" ............................... 购买武器菜单显示模式 文字模式 "0" 图型模式" "1" setinfo "_ah" "0" ...................................... 是否提供自动说明的功能 setinfo "dm" "1" .................................... 换地图后开启地图的简介 setinfo "ghosts" "0" ................................ 观察模式时是否鬼魂关掉,对lag有帮助 setinfo 138844 138844 .................................. OP密码 AMX MOD 远程登陆是用 zoom_sensitivity_ratio "1.2" ........................... 打开狙击镜时鼠标移动速度(建议使用1.2) +mlook .................................................. 鼠标控制视野 +jlook .................................................. 摇杆控制视野
ex_interp 你不用管他,cl_cmdrate cl_updaterate 这两个参数哦还有rate 25000 这三个网络参数比较重要,rate就25000吧,至于cl_cmdrate cl_updaterate 这两参数假如你用互联网打cs的话建议你不要设置成101,具体多少要看你的网络状况来定,国内的话我个人认为一般就七八十比较好