有人这样描绘四姑娘山:四姑娘山孕育着银色冬天的梦幻,绿色春天的生命,金色秋天的希望,蓝色夏天的憧憬。四姑娘山,走进她,靠近她,你才知道什么是美,这种美带给你的是各种不同的感受,四季轮转中也无改她的美丽,四姑娘山如婉约的少女,又如豪壮的勇士,伫立在天地间,无比的圣洁,不愧是蜀山之后,东方的阿尔卑斯。
这两天不知道咋了,迷迷糊糊的,突然知道今天是520的我,急急忙忙赶出个程序(新手,代码有点乱),发出来大家一起研究下(参考百度的)。
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>520</title> <style> html, body{padding:0px; margin:0px; background:#222; font-family: 'Karla', sans-serif; color:#FFF; height:100%; overflow:hidden;} canvas {width:100%; height:100%;} #text,#text_520{font-family:'楷体'; color:rgb(255,255,3); font-size:20px; position:fixed; left:10%; top:10%;} #text_520{font-size:100px; top:50%; left:50%;} img{position:fixed; top:0; left:0; width:100%;} #last{font-size:12px; bottom:10px; left:50%; position:fixed;} /* @keyframes drop { 0% { transform: translateY(-100px); opacity: 0; } 90% { opacity: 1; transform:translateY(10px); } 100% { transform:translateY(0px;) } } */ </style> </head> <body> <canvas id="c"></canvas> <div id="text"></div> <div id="text_520">5 2 0</div> <img src="./timg.jpg" class="img" /> <div id="last">版权所有:李晓珂</div> <script type="text/javascript" src="./jquery-1.11.0.min.js"></script> <script type="text/javascript"> function isIE(){ var u = navigator.userAgent; if((u.indexOf("compatible") > -1 && u.indexOf("MSIE") > -1) || (u.indexOf("Trident") > -1 && u.indexOf("rv:11.0") > -1)){ alert("该浏览器暂不支持,请更换浏览器"); window.open('','_self'); window.close(); } var audio = document.createElement("audio"); audio.setAttribute("src","./520-love.mp3"); audio.setAttribute("autoplay","autoplay"); } isIE(); </script> <script type="text/javascript"> var textArr = [ 'I love three things in this world,', 'the sun ,the moon and you.', 'The sun for the day,', 'the moon for the night,', 'and you forever!', '', 'If you were a teardrop,', 'in my eye,', 'for fear of losing you,', 'I would never cry.', 'And if the golden sun,', 'should cease to shine its light,', 'just one smile from you,', 'would make my whole world bright.' ]; var text_520 = document.getElementById('text_520'); var height = (window.innerHeight - text_520.offsetHeight) / 2; var width = (window.innerWidth - text_520.offsetWidth) / 2; text_520.style.top = height + 'px'; text_520.style.left = width + 'px'; $('#text_520').hide(); $('.img').hide(); var m = 0; var n = 0; var text = document.getElementById('text'); function typing(){ if(m <= textArr[n].length) { text.innerHTML = text.innerHTML.substring(0,text.innerHTML.length-1) + textArr[n].substr(m++,1) + '_'; setTimeout(typing,250); }else { if(n < textArr.length-1){ text.innerHTML = text.innerHTML.substring(0,text.innerHTML.length-1) + "<br />_"; n++; m = 0; typing(); }else { text.innerHTML = text.innerHTML.substring(0,text.innerHTML.length-1); $('#text').fadeOut(5000); setTimeout(function(){$('#text_520').fadeIn(5000);},7000); setTimeout(function(){$('#text_520').fadeOut(5000); },7000); setTimeout(function(){$('.img').fadeIn(50000);},15000) } } } setTimeout(typing,5000); var ctx = document.querySelector('canvas').getContext('2d'); ctx.canvas.width = window.innerWidth; ctx.canvas.height = window.innerHeight; var sparks = []; var fireworks = []; var walker; fireworks.pop(); var i = 10; while(i--) fireworks.push(new Firework(Math.random()*window.innerWidth, window.innerHeight*Math.random())); // setInterval(render, 1000/50); render(); function render() { setTimeout(render, 1000/50); ctx.fillStyle = 'rgba(0, 0, 0, 0.2)'; ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height); // 上升效果 for(var firework of fireworks) { if(firework.dead) continue; firework.move(); firework.draw(); } // 绽放效果 for(var spark of sparks) { if(spark.dead) continue; spark.move(); spark.draw(); } if(Math.random() < 0.1) fireworks.push(new Firework()); //ctx.height = ctx.height; } function Spark(x, y, color) { this.x = x; this.y = y; this.dir = Math.random() * (Math.PI*2); this.dead = false; this.color = color; this.speed = Math.random() * 3 + 3; walker = new Walker({ radius: 20, speed: 0.25 }); this.gravity = 0.25; this.dur = this.speed / 0.15; this.move = function() { this.dur--; if(this.dur < 0) this.dead = true; if(this.speed < 0) return; if(this.speed > 0) this.speed -= 0.15; walk = walker.step(); this.x += Math.cos(this.dir + walk) * this.speed; this.y += Math.sin(this.dir + walk) * this.speed; this.y += this.gravity; this.gravity += 0.05; } this.draw = function() { drawCircle(this.x, this.y, 2, this.color); } } function Firework(x, y) { this.xmove = Math.random()*2 - 1; this.x = x || Math.random() * ctx.canvas.width; this.y = y || ctx.canvas.height; this.height = Math.random()*ctx.canvas.height/2; this.dead = false; this.color = randomColor(); this.move = function() { this.x += this.xmove; if(this.y > this.height) this.y -= 4; else this.burst(); } this.draw = function() { drawCircle(this.x, this.y, 3, this.color) } this.burst = function() { this.dead = true i = 100; while(i--) sparks.push(new Spark(this.x, this.y, this.color)); sparks.pop(); } } setTimeout(function (){window.open('','_self').close();},175000); /* // 清除两个数组 function clear(){ if(sparks!=null || fireworks!=null){ sparks.pop(); fireworks.pop(); } var sparks = []; var fireworks = []; } setInterval(clear,100); */ function drawCircle(x, y, radius, color) { color = color || '#FFF'; ctx.fillStyle = color; ctx.fillRect(x-radius/2, y-radius/2, radius, radius); } function randomColor(){ return ['#6ae5ab','#88e3b2','#36b89b','#7bd7ec','#66cbe1'][Math.floor(Math.random() * 5)]; } function Walker(options){ this.step = function(){ this.direction = Math.sign(this.target) * this.speed this.value += this.direction this.target ? this.target -= this.direction : (this.value) ? (this.wander) ? this.target = this.newTarget() : this.target = -this.value : this.target = this.newTarget() return this.direction } this.newTarget = function() { return Math.round(Math.random()*(this.radius*2)-this.radius) } this.start = 0 this.value = 0 this.radius = options.radius this.target = this.newTarget() this.direction = Math.sign(this.target) this.wander = options.wander this.speed = options.speed || 1 } </script> </body> </html>
总结
以上所述是小编给大家介绍的JS实现520 简单表白代码,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对网站的支持!
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